MORTAL KOMBAT GAME GENIE GUIDE By Chris Mader SNES= Super NES | GEN= Genesis | GG= Game Gear | GB= Game Boy BLOOD KODES (SNES) BDB4-DDO7 OK red blood DDB4-DDO7 + DDB4-DFA7 Good red blood BDB4-DDO7 + BDB4-DFA7 Best red blood EEB4-DDO7 + EEB4-DFA7 Light blue blood EDB4-DDO7 + DDB4-DFA7 Pink blood EEB4-EEO7 + EEB4-DFA7 Green-brown blood BEB4-DDO7 Green blood EEB4-DFA7 White-ish blood EDB4-DD07 Purple blood 11B4-DD07 Grayish blood EEB4-DD07 Light blue blood 67B4-DD07 Neon green blood D9B4-DD07 + D9B4-DFA7 Orange blood D7B4-DD07 + D7B4-DFA7 Super neon green blood D4B4-DD07 + D4B4-DFA7 Deep, dark purple blood BDB4-DD07 + D7B4-DFA7 Red & green blood 56B4-DD07 + D7B4-DFA7 Purple & green blood D4B4-DD07 + D4B4-DFA7 Pea green/ brown blood 55B4-DD07 + 55B4-DFA7 White, and a little blue, blood CDB4-DD07 + BDB4-DFA7 This is the best red blood code I know to date 3D2C-C707 The blood and some fatalities are glitched up POWER KODES (SNES) DDBC-370F First strike of any kind wins round, if not blocked DDBF-1FA4 In a 2 player game, all strikes do minimal damage. Don't choose handicap for either player DD81-404F Can't move handicap to the right DF81-404F Can only move handicap right once D481-404F Can only move handicap right twice D781-404F Can only move handicap right 3 times D081-404F Can only move handicap right 4 times D181-404F Can move handicap right 6 times D581-404F Can move handicap right 7 times D681-404F Can move handicap right 8 times DB81-404F Can move handicap right 9 times DC81-4O4F Can move handicap right 10 times D881-404F Can move handicap right 11 times EEBF-1FA4 Moves do more damage in 2 player game. Don't adjust handicap. 99BC-370F First person to score 2 hits wins the round FIGHTING KODES (SNES) CBBA-394F + E5BA-391F Always fight Johnny Cage CBBA-394F + DFBA-391F Always fight Kano CBBA-394F + D4BA-391F Always fight Raiden CBBA-394F + D7BA-391F Always fight Liu Kang CBBA-394F + DOBA-391F Always fight Scorpion CBBA-394F + D9BA-391F Always fight Sub- Zero CBBA-394F + D1BA-391F Always fight Sonya CB6A-44AF + E5BA-391F Fight Johnny Cage in Pit after first match CB6A-44AF + D5DA-391F 1st match fight Kano, then fight Cage in Pit E861-14DD Only fight Johnny Cage in Goro's Lair CBBA-394F + D5BA-391F Fight Goro every match. Turn off before Shang. Don't use Kano's or Cage's finishing moves. OBBA-394F + E5BA-391F Weird Shang kode 6D67-3FOD Fight Reptile in any stage with a double flawless and finishing bonus. C2BA-394F Always fight the person that is in the 1st match position on the Battle Plan CBBA-311F Always fight Johnny Cage LEVEL KODES (SNES) Always fight kodes don't work until the second match. DD6A-47AF Always fight in the Courtyard CB6A-44AF + DD6A-47DF Always fight in the Courtyard CB6A-44AF + DF6A-47DF Always fight at the Palace Gates CB6A-44AF + D46A-47DF Always fight at the Warrior Shrine CB6A-44AF + D76A-47DF Always fight at the Pit CB6A-44AF + D16A-47DF Always fight in the Pit CB6A-44AF + D06A-47DF Always fight in the Throne Room CB6A-44AF + C96A-47DF Always fight in Goro's Lair CB6A-44AF + D56A-47DF Always fight in the Courtyard with boss music after the first match. Don't do fatality moves. CB6A-44AF Always fight in the Pit DD6A-47DF Always fight in the Courtyard TIME KODES (SNES) C9B2-17AF Timer always at 00; infinite time EE6E-3DO4 Timer always at 99; infinite time D466-3D04 Each round is 199 seconds, timer kounts down twice BF66-3DD4 + DD66-3D04 Each round is 90 seconds 6F66-3DD4 + DD66-3D04 Each round is 80 seconds 5F66-3DD4 + DD66-3D04 Each round is 70 seconds 1F66-3DD4 + DD66-3D04 Each round is 60 seconds 9F66-3DD4 + DD66-3D04 Each round is 50 seconds 0F66-3DD4 + DD66-3D04 Each round is 40 seconds 7F66-3DD4 + DD66-3D04 Each round is 30 seconds 4F66-3DD4 + DD66-CDO4 Each round is 20 seconds FF66-3DD4 + DD66-3D04 Each round is 10 seconds DD66-3DD4 + DD66-3D04 Start with Zero seconds. Game over instantly FD66-3DD4 + DD66-3D04 Start with 9 seconds 4D66-3DD4 + DD66-3D04 Start with 19 seconds 8F66-3DD4 + DD66-3D04 Start with 110 seconds AF66-3DD4 + DD66-3D04 Start with 120 seconds 2F66-3DD4 + DD66-3D04 Start with 130 seconds 3F66-3DD4 + DD66-3D04 Start with 140 seconds ED66-3DD4 + DD66-3D04 Start with 149 seconds EF66-3DD4 + DD66-3D04 Start with 150 seconds EE66-3DD4 + DD66-3D04 Start with 164 seconds E466-3D04 Timer ticks down the seconds STARTING KODES (SNES) DF61-14DD Start on match 2 D461-14DD Start on match 3 D761-14DD Start on match 4 D061-14DD Start on match 5 D961-14DD Start on match 6 D161-14DD Start on Mirror Match D561-14DD Start on Endurance One D661-14DD Start on Endurance Two DB61-14DD Start on Endurance Three DC61-14DD Start on match with Goro D861-14DD Start on match with Shang Tsung KUSTOMIZED KODES (SNES) (Replace first 2 letters of kode with "EE" to take away all energy) KANO DD20-1914 Kano's high punches do no damage DD20-15C4 Kano's low punches do no damage DD26-1514 Kano's high kicks do no damage DD2B-19C4 Kano's low kicks do no damage DD21-1044 Kano's head blow does no damage DD29-1934 Kano's knee does no damage DD26-1944 Kano's crouched kick does no damage DD25-1134 Kano's uppercut does no damage DD27-1544 Kano's roundhouse does no damage DD25-10C4 Kano's foot sweep does no damage DD2C-1144 Kano's flying punch does no damage DD24-11C4 Kano's knife does no damage, only at close distance JOHNNY CAGE DD2C-4944 Cage's high punch does no damage DD2C-4514 Cage's low punch does no damage DD2B-40C4 Cage's high kick does no damage DD2B-4134 Cage's low kick does no damage DD2A-4144 Cage's head blow does no damage DD22-4014 Cage's knee does no damage DD28-4534 Cage's crouched kick does no damage DD22-41C4 Cage's uppercut does no damage DD26-4114 Cage's roundhouse does no damage DD28-49C4 Cage's foot sweep does no damage DD26-4044 Cage's flying punch does no damage DD29-4544 Cage's ball breaker does no damage DD20-41C4 Cage's shadow kick does no damage DD21-4914 Cage's green flame does no damage, only up close LIU KANG DD23-C034 Kang's high punch does no damage DD23-C544 Kang's low punch does no damage DD24-30C4 Kang's high kick does no damage DD24-3134 Kang's low kick does no damage DD28-C534 Kang's head blow does no damage DD2E-C914 Kang's knee does no damage DD2F-3114 Kang's crouched kick does no damage DD2F-3044 Kang's uppercut does no damage DD22-C1C4 Kang's roundhouse does no damage DD2D-3934 Kang's foot sweep does no damage DD27-3514 Kang's flying punch does no damage DD28-C9C4 Kang's flying kick does no damage DD2A-C144 Kang's fireball does no damage, only up close SONYA DD2F-393F Sonya's high punch does no damage DD24-304F Sonya's low punch does no damage DD23-C01F Sonya's high kick does no damage DD23-C1CF Sonya's low kick does no damage DD2E-C03F Sonya's head blow does no damage DD2E-C54F Sonya's knee does no damage DD2D-35CF Sonya's crouched kick does no damage DD24-311F Sonya's uppercut does no damage DD22-C14F Sonya's roundhouse does no damage DD2A-C53F Sonya's foot sweep does no damage DD27-313F Sonya's flying punch does no damage DD20-17A7 Sonya's leg grab does no damage DD27-313F Sonya's square wave flight does no damage DD22-C13F Sonya's rings do no damage, only at close distance RAIDEN DD24-C914 Raiden's high punch does no damage DD27-C934 Raiden's low punch does no damage DD2F-C034 Raiden's high kick does no damage DD2F-C544 Raiden's low kick does no damage DD29-C0C4 Raiden's head blow does no damage DD29-C134 Raiden's knee does no damage DD20-C114 Raiden's crouched kick does no damage DD21-C944 Raiden's uppercut does no damage DD2D-C1C4 Raiden's roundhouse does no damage DD20-C044 Raiden's foot sweep does no damage DD2D-C014 Raiden's flying punch does no damage DD22-1514 Raiden's torpedo does no damage DD23-19C4 Raiden's lightning does no damage, only up close SCORPION, SUB-ZERO, & REPTILE DD28-3934 High punches do no damage DD2A-3044 Low punches do no damage DD2E-39C4 High kicks do no damage DD2E-3534 Low kicks do no damage DD22-30C4 Head blows do no damage DD2A-3114 Knees do no damage DD2F-41C7 Crouched kicks do no damage DD2C-35C4 Uppercuts do no damage DD2F-4017 Roundhouses do no damage DD2D-4147 Foot sweeps do no damage DD23-3944 Flying punches do no damage DD2C-3914 Freeze does no damage DD25-3144 Slides do no damage DD26-31C4 Spears do no damage DD23-3944 Teleports do no damage OTHER KODES (SNES) DD68-CFOD See your fighter's ending after 1st match DDBE-C1C4 Minor speedup OBBA-C1C4 Arcade "Raiden" name DCCC-176F Fighters and info bar invisible CEB6-176F Weird E22C-176F Scorpions harpoon is weird (change first letter to get different stuff) 55C1-39C4 No "Acclaim" logo until it is hit EE65-39C4 Earthquake!! 00BA-C11F Some names are gone from the battle plan 7E6C-31C4 Weird freezes and stuff BF68-31C4 No fireballs (don't do Sub-Zero's Fatality) 5562-6D69 Low voices DDC1-C01F Added sounds (change 1st two letter values up to 55 on the scale to get different stuff) 55C3-C01F All right, who cut the cheese? CCCC-4947 Cool title screen BC3A-4947 Scrambled backgrounds 00BA-1144 Messed up battle plan 00BA-4144 Shang and Goro are gone from battle plan 55BB-C1C4 Your picture is messed up at the battle plan 6662-1937 Messed up characters EEB5-3944 Jump longer forward E22C-176F Triangles follow Scorpion's harpoon 8928-17AF Scorpion throws a dart instead of a harpoon CBBF-394F Your picture is gone at the Battle Plan C2B8-3D07 No Flawless Victories DFE7-3D07 Fight in dark D1E7-3D07 Fight in darker surroundings D7E7-3D07 Fight in total darkness DAE7-3D07 Sky doesn't get dark after doing a fatality D2E7-3D07 Sky flashes when you do a fatality D3E7-3D07 Sky dims a little when you do a fatality DEB4-3944 Slide a little (fight on "ice") 6EB4-3944 Slide a little more (fight on "ice") 6DB8-3D67 Get flawless bonus even if hit 7DB8-3D67 Must be hit to get flawless bonus E8B4-3DO7 Info bar flashes after each round ED6A-47AF Test your might after each match (turn off Game Genie to kontinue game) 67E7-3D07 Fight in the dark E565-3044 Screen shifts to the left DDBE-CIC4 Punches,sweeps, and kicks are faster EEB1-3944 Move forward when jumping straight up E62F-3044 One uppercut by Liu Kang ends the round D62F-3044 Liu Kang's uppercuts are very weak D5BA-3044 If hit in the air, takes a while to land 7OBA-3044 If hit in the air, hover for a sec. (good for kombos) EEBA-3044 If hit in the air, drop super fast EE6A-47AF Some moves don't hurt you or the comp. player EEB4-3944 Fight on "ice" E5B1-3044 Walk backwards really slow 6765-3FOD P1's projectile moves (except Scorpion's) fly very short. 56B1-4DAD Throws take away all energy (kode is a little screwy) 56B5-4DAD Throws but you higher 56BF-4DAD Throws disable person A62C-3914 Destroy with freeze DDB9-4DAD Throws do no damage EEB9-4DAD Throws take away all energy (good kode) F667-3944 Person at the right has a hard time moving left F667-31C4 People fight in one spot. Don't use Scorpion's spear F667-3144 Person at the left can't move right F667-3114 People always fight right next to each other. Don't use Scorpion's spear. 56B3-4DAD Disable all moves but throws in a 2 player game ED6A-47DF Can trip from anywhere on screen if you're on the left side. Most other moves do no damage. 6D64-3D67 Disable low punch THE REPTILE KODE (SNES) This kode (656A-47AF) is actually a couple kodes in one. So to make it easier I'll explain it as if you were using the code in a one player or two player game. If you're playing a one player game, start as anyone you want. After you beat the person from the 1st match you will start another match, this time against Reptile. You will keep fighting Reptile until you turn off the Game Genie. If you do turn off the Game Genie you will kontinue your game as usual. If you turn the Game Genie back on, after you beat your opponent you will fight Reptile again. If you lose a match to Reptile, and you kontinue, you will kontinue as Scorpion. But if you lose and don't kontinue, you can watch the computer play against itself as Reptile vs. Reptile (one says Scorpion). If you want to start a new game, let the computer beat itself and don't kontinue. You will then go to the title screen. If you're playing a 2 player game, player 2 can play as Reptile, sort of. Start a 2 player game and have player 2 choose Scorpion or Sub-Zero as their fighter. Then have player 2 beat up player 1 and don't continue. The next match will then be against Reptile. Have player 1 join in. Player 1 will automatically start as Scorpion. Then when player 2 begins playing, Scorpion or Sub-Zero will be in Reptile's green uniform and it will say Reptile in your energy bar. But even though you look like Reptile,you still can't do both Scorpions and Sub-Zero's special moves. You can only do one or the others. If you choose someone other than those two fighters, your character will be a strange green color. For a little added "bonus", try the kode 676A-47AF. This kode has a little glitch, but it still works fine. GENESIS KODES AKXA-AA22 Always get Flawless Victory bonus AC7T-AAA2 Throws do no damage AC7T-A6A2 Throws take away all energy BBCA-AA26 Turn people into midgets BBCA-AA28 People fight in frozen stance 9VDT-AE9Y Players are invisible BA9A-CAG2 Start at endurance one BE9A-CAG2 Start at endurance two BJ9A-CAG2 Start at endurance three BN9A-CAG2 Start on match with Goro CA9A-CAG2 Start on match with Shang Tsung AAJT-DA9W Always fight in the Courtyard AEJT-DA9W After match 1, always fight at the Palace Gates AJJT-DA9W After match 1, always fight at the Warrior Shrine ANJT-DA9W After match 1, always fight at, not in, the Pit ATJT-DA9W After match 1, always fight in the Throne Room AYJT-DA9W After match 1, always fight in Goro's Lair AC9A-AAG2 Sweep,high & low kicks are replaced by knee 4WXA-AC32 Select Sub-Zero as your fighter. To switch to a new fighter do Sub's slide (back+low+high kick) CCXA-AC32 Turn Sub-Zero black when he does his slide. Turn back to normal if thrown or frozen. BBCA-AA24 Fighters bodies (except heads) are invisible GAMEBOY KODES 005-94C-B31 Player one is invincible OOC-B5E-3BE Infinite time FF9-C7C-E6F Foot sweep does more damage FF9-AFC-6EE Punches do more damage C68-35F-24E Play the whole game as Goro AAA-AAA-AAA Show your character's ending screen GAME GEAR KODES OO3-48B-F79 Player one is invincible 00B-40C-3BE Infinite time 240-C5D-C4B Player two usually starts with 1/2 health DEB-9F6-5D3 Blood PRO ACTION REPLAY KODES Super Nintendo 7EO1-2295 Unlimited time 7EO1-F85E One-round fight Genesis FFCAB-90078 Invincibility for player one FFAC7-E0098 Stop timer