MORTAL KOMBAT II GAME GENIE GUIDE By Chris Mader SNES= Super NES GEN= Genesis GG= Game Gear GB= Game Boy NOTE: Always fight kodes are for a 1-Player game only and you can't see the ending unless you turn off the Game Genie before Shao Khan. ALWAYS FIGHT KODES (GEN) ACMT-BE67 Always fight Kung Lao AGMT-BE67 Always fight Liu Kang ALMT-BE67 Always fight Johnny Cage ARMT-BE67 Always fight Baraka AWMT-BE67 Always fight Kitana AOMT-BE67 Always fight Mileena A4MT-BE67 Always fight Shang Tsung A8MT-BE67 Always fight Rayden ACMT-BE67 Always fight Sub-Zero AGMT-BE67 Always fight Reptile BLMT-BE67 Always fight Scorpion BRMT-BE67 Always fight Jax BWMT-BE67 Always fight Kintaro B4MT-BE76 Always fight Smoke B8MT-BE76 Always fight Noob Saibot CCMT-BE76 Always fight Jade ALWAYS FIGHT KODES (SNES) CBC6-3D6E + DDC6-3DAE Always fight Kung Lao CBC6-3D6E + DFC6-3DAE Always fight Liu Kang CBC6-3D6E + D4C6-3DAE Always fight Johnny Cage CBC6-3D6E + D7C6-3DAE Always fight Baraka CBC6-3D6E + D0C6-3DAE Always fight Kitana CBC6-3D6E + D9C6-3DAE Always fight Mileena CBC6-3D6E + D1C6-3DAE Always fight Shang Tsung CBC6-3D6E + D5C6-3DAE Always fight Rayden CBC6-3D6E + D6C6-3DAE Always fight Sub-Zero CBC6-3D6E + DBC6-3DAE Always fight Reptile CBC6-3D6E + DCC6-3DAE Always fight Scorpion CBC6-3D6E + D8C6-3DAE Always fight Jax CBC6-3D6E + DAC6-3DAE Always fight Kintaro CBC6-3D6E + D2C6-3DAE Always fight Shao Kahn CBC6-3D6E + D3C6-3DAE Always fight Smoke CBC6-3D6E + DEC6-3DAE Always fight Noob Saibot CBC6-3D6E + FDC6-3DAE Always fight Jade DDC6-3D6E Always fight Kung Lao 79C5-3F6E Always fight Kung Lao 45C5-346E Fight Jade first and when you kontinue 79C5-37DE Always fight your first opponent 79C0-3DDE You fight the CPU in a circular pattern POWER KODES (SNES) C2B1-14F7 Player 1 is invincible C2B5-14F7 Player 2 or the computer is invincible DEB5-1FF7 Player 2 or the computer is invincible DDB1-1FF7 Player 1 is killed by one hit DDB5-1FF7 Player 2 or the computer is killed by one hit 67B1-14F7 All damage from attacks by player 1 or 2 is taken out on player 2's energy EEB5-1FF7 It takes 2 hits to kill player 2 EEB1-1FF7 It takes 3 hits to kill player 1 EDB5-1FF7 If player 1 hits player 2, P1 losses all energy, if P2 hits P1, takes away normal energy TIME KODES (GEN) CVYA-BA7N Timer is 2x as fast LBYA-BA7N Timer is 2x as slow ABVT-BE64 Infinite time SPECIAL MOVE KODES (SNES) (Replace first 2 letters of kode with DD for it to do no damage, 95 to take away about half energy, and EE to take away all energy) --E1-17D4 Mileena's sai throw does ---- damage --E9-1DD7 Liu Kang's high fireball does ---- damage --E2-1767 Kung Lao's hat throw does ---- damage --EF-4767 Johnny Cage's shadow kick does ---- damage --EB-17AF Reptile's force ball does ---- damage --E0-4FA4 Shang Tsung's flaming skulls do ---- damage --E9-17A4 Kitana's fan throw does ---- damage --EE-C4A4 Baraka's blade spark does ---- damage --EC-17AF Scorpion's spear does ---- damage --E4-34DF Rayden's lightning does ---- damage --EC-17AF Sub's/ Reptile's slide does ---- damage EEE2-17DF Sub-Zero's ground freeze does nothing EEEA-17AF Sub-Zero's freeze goes through his opponent EEEE-17AF Reptile's acid spit goes through his opponent TIME KODES (SNES) 6DC7-1DAA Infinite time DDCC-47AA 10 Seconds on timer DFCC-47AA 20 Seconds on timer D4CC-47AA 30 Seconds on timer D7CC-47AA 40 Seconds on timer D0CC-47AA 50 Seconds on timer D9CC-47AA 60 Seconds on timer D1CC-47AA 70 Seconds on timer D5CC-47AA 80 Seconds on timer D6CC-47AA 90 Seconds on timer DDC7-1DAA Timer counts down super fast OTHER KODES (GEN) RETT-A6Y6 Activate test mode in options screen RFWA-A6Y8 Fatalities can be done at end of any round- computer wins after one round AP9A-BA7R Lazy opponent- in 2nd round, loser of 1st round lies on ground (causes comp. to act weird in some rounds) A3XA-AJA4 Player has 4 times as long to do fatalities, ect. AB1T-CA4G + AA9T-CA3J Auto fatalities AB1T-CA4G + BT9T-CA3T Auto friendship AB1T-CA4G + RE9T-C6V0 Auto Babalities OTHER KODES (SNES) DF8C-CDDA Start with 0 kredits D58C-CDDA Start with 6 kredits DB8C-CDDA Start with 8 kredits FE8C-CDDA Start with 30 kredits 108C-CDDA Start with 99 kredits B2B8-3D6E If you win the first round against the CPU, you can do a fatality on both rounds and each one counts as a win. Doesn't work well for 2 players. 3BBC-3D6E Beat your opponent one round and you get to see their ending. Can stop ending by pressing start. D566-3F0F People are solid black (look like Noob Saibot) DF8C-47AA Players fight one opposite sides of the screen DD6D-EF67 Strange sound ED6D-EF67 Music is slower FFB9-14D7 Blood stays on screen (careful, may glitch) C2B8-3D6E No fatalities C2C4-C7AC The II at the title screen is black C2C4-47AA Infinite kredits 622B-C7AC Disable throws- 2 player game only OTHER KODES (GG) OOB-B19-F79 Infinite energy 001-30A-082 + 3E1-31A-C42 + 001-32A-F74 See ending for each character 3A4-026-2A2 Infinite kredits 005-3F5-3BE Infinite time 006-66F-A2E Uppercut does no damage 996-66F-A2E Uppercut does lots of damage OTHER KODES (GB) 0F1-57F-F72 Start with 15 kredits F40-E89-SAE Normal punches do more damage 00C-55B-E6E Infinite time 009-48B-91D Infinite energy 003-279-19E + 003-249-19E Computer player can't move from the floor F41-5A9-E60 Projectile special moves do more damage ALTERNATE KODES (SNES) There are 2 versions of this MKII. If the first code doesn't work on your game, then try the second code C2C4-47AA/ Infinite kredits C2C7-47AA C2B1-14F7/ Player 1 is invincible C2B1-17F7 C2B5-14F7/ Player 2 is invincible C2B5-17F7 DDB1-1FF7/ Player 1 killed by one hit DDB1-14F7 622B-C7AC/ Disable throws in a 2 player game 622B-C7OC 6DC7-1DAA/ Infinite time 6DC0-1DAA CBC6-3D6E + Always fight Smoke D3C6-3DAE/ CBCB-3D6E + D3CB-3DAE CBC6-3D6E + Always fight Noob Saibot DEC6-3DAE/ CBCB-3D6E + DECB-3DAE CBC6-3D6E + Always fight Jade FDC6-3DAE/ CBCB-3D6E + FDCB-3DAE