ULTIMATE MORTAL KOMBAT 3 KOMBO GUIDE By Chris Mader NOTE: Some of these will only work with the SNES MK3 (such as the last 3 combos). Kontroller Motions: | T= Toward A= Away | D= Down | U= Up HP= High Punch | LP= Low Punch | HK= High Kick LK= Low Kick | BL= Block | RN= Run -SONYA- Kombo #1: HP, HP, U+ LP #2: HK, HK, A+ HK #3: HP, HP, LP, A+ HP #4: HK, HK, HP, HP, U+ LP #5: HK, HK, HP, HP, LP, A+ HP #6: Deep Jump Kick, Leg Grab #7: Deep Jump Kick, Ring Toss #8: Super Deep Jump Kick, Upward Bike Kick -CYRAX- Kombo #1: HP, HP, LP #2: LK, HK, A+ HK #3: Regular Throw, LK #4: Long or Short Bomb, Uppercut #5: HP, HP, HK, HP, HK, A+ HK or LK #6: Super Deep Jump Kick, Air Throw #7: Super Deep Jump Kick, Net, Uppercut #8: Super Deep Jump Kick, Net, HP, HP, HK, HP, HK, A+ HK or LK -JAX- Kombo #1: HK, HK, A+ HK #2: HP, HP, BL, LP, A+ HP #3: Deep Jump Kick, Cyber Dash #4: HK, HK, D+ HP, HP, BL, LP, HK #5: Deep Jump Kick, Ground Slam #6: HK, HK, D+ HP, HP, BL, LP, A+ HP #7: Super Deep Jump Kick, Gotcha Grab #8: Super Deep Jump Kick, One Fireball -KABAL- Kombo #1: LK, LK, HP, HP, D+ HP #2: LK, LK, HP, HP, HK, A+ HK #3: Jump Kick, air Plasma Blast #4: LK, LK, HP, HP, D+ LP, D+ HP #5: Deep Jump Kick, Web Spin, Ground Saw, Uppercut #6: Deep Jump Kick, Web Spin, Jump Kick, air Plasma Blast #7: Web Spin, Ground Saw, LK, LK, HP, HP, D+ HP, Jump Kick, air Plasma Blast #8: Deep Jump Kick, Web Spin, LK, LK, HP, HP, D+ HP, Jump Kick, air Plasma Blast -LIU KANG- Kombo #1: LK, LK, HK, LK #2: HP, LK, LK, HK, LK #3: HP, HP, BL, LK, LK, HK, LK #4: Deep Jump Kick, Flying Kick #5: Deep Jump Kick, air Fireball #6: Deep Jump Kick, Bicycle Kick #7: Deep Jump Kick, Low Fireball #8: Deep Jump Kick, air Fireball, Flying Kick -KANO- Kombo #1: HK, HK, LK, A+ HK #2: Deep Jump Kick, Ball #3: HP, HP, HK, LK, A+ HK #4: Deep Jump Kick, Knife Swipe #5: Deep Jump Kick, Knife Throw #6: Deep Jump Kick, Grab 'n Choke #7: HP, HP, LP, D+ HP, Jump Kick, Ball -KUNG LAO- Kombo #1: LK, LK, A+ HK #2: Deep Jump Kick, Hat Throw #3: HP, LP, HP, LP, LK, LK, A+ HK -NIGHTWOLF- Kombo #1: LK, HP, HP, LP #2: HP, HP, LP, HK #3: HP, HP, LP, A+ HK #4: Hatchet Uppercut, HK #5: Deep Jump Kick, Shoulder Ram #6: HP, HP, LP, Hatchet Uppercut, HP, Jump Kick #7: HP, HP, LP, Hatchet Uppercut, Hatchet Uppercut, Shoulder Ram -SEKTOR- Kombo #1: HP, HP, HK, HK, A+ HK #2: Deep Jump Kick, Missile #3: Teleport Uppercut, Missile #4: HP, HP, D+ LP, Jump Kick or Missile #5: Jump Kick, Teleport Uppercut, Jump Kick #6: Jump Kick, Teleport Uppercut, HP, Missile #7: Homing Missile, Deep Jump Kick, Teleport Uppercut, Missile -SHEEVA- Kombo #1: HP, HP, LP, T+ HP #2: HK, HK, LK, A+ HK #3: Deep Jump Kick, Fireball #4: HP, HP, LP, HK, HK, LK, A+ HK #5: HP, HP, LP, T+ HP, HP, Fireball #6: Deep Jump Kick, Ground Stomp #7: Deep Jump Kick, Teleport Stomp #8: HP, HP, LP, T+ HP, HP, Jump Kick -SINDEL- Kombo #1: HP, HP, D+ HP #2: HP, HP, LP, HK #3: LK, HP, HP, D+ HP #4: LK, HP, HP, LP, HK #5: Deep Jump Kick, air Fireball #6: Deep Jump Kick, Scream, Uppercut #7: LK, HP, HP, D+ HP, Jump Kick, air Fireball #8: Deep Jump Kick, Scream, LK, HP, HP, D+ HP, Jump Kick, air Fireball -SMOKE- Kombo #1: HP, HP, HK #2: HP, HP, LK, HK, LP #3: Deep Jump Kick, Spear, Uppercut #4: Jump Kick, Teleport Uppercut, Spear, Uppercut #5: Jump Kick, Teleport Uppercut, Jump Kick, Air Throw #6: Jump Kick, Teleport Uppercut, HP, HP, Spear, Uppercut #7: Jump Kick, Teleport Uppercut, Spear, HP, HP, LK, HK, LP #8: Jump Kick, Teleport Uppercut, HP, HP, Spear, HP, HP, LK, HK, LP -STRYKER- Kombo #1: LK, HP, HP, LP #2: HK, HP, HP, LP #3: LK, LK, A+ LP, A+ HK #4: LK, HP, HP, LP, Jump Kick #5: Deep Jump Kick, Klub Trip #6: LK, HP, HP, LP, Klub Throw #7: Deep Jump Kick, Klub Throw #8: LK, HP, HP, LP, High or Low Grenade -SUB- ZERO- Kombo #1: HK, HK, A+ HK #2: Freeze, Uppercut #3: Deep Jump Kick, Slide #4: HP, HP, LP, LK, HK, A+ HK #5: Super Deep Jump Kick, Freeze, Uppercut #6: Jump Kick, Ice Clone, HP, Freeze, Uppercut #7: Super Deep Jump Kick, Freeze, HP, Jump Kick, Slide #8: Freeze, Super Deep Jump Kick, Freeze, HP, Jump Kick, Slide -SHANG TSUNG- Kombo #1: HK, HK, A+ HK #2: HP, HP, LP, A+ HK #3: LK, HP, HP, LP, A+ HK #4: Ground Fireballs, Uppercut #5: Ground Fireballs, Roundhouse #6: Ground Fireballs, Three Fireballs #7: Super Deep Jump Kick, One Skull #8: Ground Fireballs, Jax Morph!!, Jump Kick, Backbreaker -JADE- Kombo #1: LK, HK, LK, A+ HK #2: HK, HK, LK, A+ HK #3: HP, HP, D+ LP, D+ HP #4: Deep Jump Kick, Glow Kick #5: HP, HP, D+ LP, LK, HK, LK, A+ HK -KITANA- Kombo #1: HK, HK, LK, A+ HK #2: HP, HP, A+ LP, T+ HP #3: Jump Kick, Air Fan Toss, RN+ Uppercut #4: Fan Lift, Jump Kick, Air Fan Toss, Square Punch #5: Fan Lift, Jump Kick, Air Fan Toss, RN + Uppercut #6: Fan Lift, Jump Kick, Air Fan Toss, HP, Square Punch -REPTILE- Kombo #1: HK, HK, A+ HK #2: HP, HP, HK, A+ HK #3: HP, HP, D+ LP, Fast Force Ball, Uppercut #4: Fast Force Ball, HP, Slow Force Ball, Uppercut #5: HP, HP, D+ LP, Fast Force Ball, HP, HP, Acid Spit #6: Deep Jump Kick, Fast Force Ball, HP, Slow Force Ball, HP, HP, Acid Spit -SCORPION- Kombo #1: HP, HP, U+ LP #2: HK, HK, LK, LK #3: HP, HP, HK, A+ HK #4: Deep Jump Kick, Spear, HK, HK, LK, LK #5: Deep Jump Kick, Spear, HP, HP, HK, A+ HK #6: Deep Jump Kick, Teleport, Spear, HP, HP, HK, A+ HK -ERMAC- Kombo #1: HK, HK, LK, A+ HK #2: HP, HP, A+ LP, HK, A+ LK #3: HP, HP, A+ LP, motion D, T, HP #4: LK, LP, Tele Slam, HP, HP, Fireball #5: LK, LP, Jump Kick, Teleport, Fireball #6: HP, HP, A+ LP, motion D, T, LP, Tele Slam, HP, Jump Kick #7: HP, HP, A+ LP, motion D, T, LP, Tele Slam, HP, HP, Fireball #8: Tele Slam, HP, Jump Kick, Teleport, Tele Slam, HP, Uppercut -MILEENA- Kombo #1: HP, HP, U+ LP, D+ HP #2: HP, HP, HK, HK, U+ LK, U+ HK #3: Deep Jump Kick, Sai Toss, Ground Roll #4: Deep Jump Kick, Ground Roll, Jump Kick, Sai Toss -OLD SUB- ZERO- Kombo #1: HK, LK, QCF+ LK #2: HP, HP, D+ LP, D+ HP #3: HP, HP, LK, HK, QCF+ LK #4: Ground Freeze, Uppercut #5: HP, HP, D+ LP, D+ HP, Jump Kick, Slide #6: Ground Freeze, HP, HP, D+ LP, D+ HP, Jump Kick, Slide -OLD SMOKE- Kombo #1: HP, HP, U+ LP #2: HK, HK, LK, A+ HK #3: HP, HP, HK, A+ HK #4: Deep Jump Kick, Spear, HP, HP, HK, A+ HK #5: Deep Jump Kick, Teleport, Spear, HP, HP, HK, A+ HK -CYRAX- ULTRA Boomerman (6 hits - 82% Damage - Expert) This kombo is probably the most damaging kombo in the game. Which also means it's one of the hardest. But once you have it mastered, if you can do it in front of a bunch of people, it makes you look really good! NOTE: This combo is mostly for show. Step #1: From a full screen distance start by throwing a Net. Continue holding Low Kick and tap Toward Step #2: Immediately hit High Kick to throw a Long Bomb. If done right, you'll throw it just before the Net connects! Step #3: Keep holding Low Kick, and when the Net brings them close, step forward a bit and do a Roundhouse Kick to smack 'em back. Step #4: Just as they land on the first bomb's explosion, throw another Long Bomb. Position yourself so you'll be ready for an Uppercut. Step #5: As they fly at you, hit them with an Uppercut. This will send them back to the second bomb. Step #6: At this point the second bomb will detonate, sending them back your way. Step #7: Finish with a final Uppercut! (This is the last hit- you can't do more than two bombs in one kombo.) Note: You can only throw the Bomb in step #2 if your Net HAS NOT yet connected. If you are trying this kombo at closer than full screen range, don't use the Net to start the kombo. -KABAL- MEGA Kabal Stringer (10 hits - 72% Damage - Expert) This kombo is one I found by myself and is also my favorite. It takes perfect timing and quite a bit of practice to get it down. But once you have it in your arsenal, people will fear you. Step #1: Start with a Deep Jump Kick. Step #2: Follow with a Web Spin. The timing of the Web Spin is the key to the whole kombo. If your opponent is in the air at all, it won't work. Step #3: Immediately do a Ground Saw. Then if necessary, run up to your opponent. Step #4: As the Ground Saw is chewing up your opponent, do Kabal's LK, LK, HP, HP, D+ HP kombo. Step #5: After this, follow with a Jump Kick. Step #6: Now finish with an air Plasma Blast. Note: I saw someone end a kombo similar to this one with a Ground Saw once and have never been able to duplicate it. And I do remember it caused some SERIOUS damage. But it might be because it was done on a MK3 version 1.0 machine. -SHANG TSUNG- HYPER Roundhouse Juggle (7 hits - 81% Damage - Expert) Step #1: When you're somewhere near the corner and they're at a full screen distance, launch your Ground Fireballs. As they're getting juggled by the three hits, make sure you Run into the corner. Step #2: As they're falling, hit them as high as possible with a Roundhouse. Step #3: Follow this with another fast Roundhouse. Step #4: Do another quick Roundhouse. Step #5: Finish off this crazy kombo with a standing High Kick. Note: The key is to time your Roundhouses and do them very fast. This kombo does tons of damage and can actually be done in a match! -SHANG TSUNG- ULTIMATE Double Ground Fire Kombo (7 hits - 50% Damage - Expert) Step #1: Start off by doing the Ground Fireballs from full screen. Move yourself forward so you're almost below the third fireball, and just as they are bounced from the third fireball, Run across the screen. Step #2: As you get over to the other side of the screen, start tapping to do the Ground Fireballs again. If you are HYPER FAST, the second set of Ground Fireballs will juggle them before they land! Step #3: Finish this with either an Uppercut, a Roundhouse, 3 Flaming Skulls, or if you're in the corner, do the triple Roundhouse/ High Kick juggle! Note: This is THE SINGLE HARDEST kombo in MK3, so you must practice it many times!